![]() Perhaps the most exciting news for Dying Light 2, however, is that Techland is also planning to release the game for the PlayStation 5 and Xbox Scarlett, which means it’s going to be one of the first cross-generation releases. Dying Light 2 character jumping into a fight. Despite the impending release of the game, Techland is still beavering away on new content for the original game. There will be hundreds of buildings with multiple floors for the players to explore as well as skyscrapers and bridges. Be sure to have a gander at the latest gameplay footage of the upcoming sequel here. To enable PCSS select Very High or High Shadow Map Size in the Dying Light main menu, toggle NVIDIA PCSS On, press Enter, and restart your game when prompted. Then, swim your way to a small rocky island where you’ll be able to find a dead body with a Sword pushed in its chest. From what we know so far, Dying Light 2s map - The City - is going to be divided up into seven districts. The new game is 4x the size of the Slums. The devs are currently working on making GamesRadar aware of the mistake that had caused quite the controversy. To get this blueprint, first, make your way to the Southeast area of the Slums next to the Fisherman’s Village. To clear up any confusion with the recent articles that have come out saying that the new game will be 4x the size of the ENTIRE first game is incorrect. After the tutorial takes you into the city for the first time, the map becomes available and you get a. Plus of course we’re seeing a lot of changes in the technology side, for example the game world will be four time bigger than the whole game before, and we’re also introducing a new animation system, new quest system, which supports choices and consequence, new dialogue system, new UI system, and of course streaming technology which allows us to make huge worlds.ĭying Light 2 is scheduled for release on PlayStation 4, PC, and Xbox One in early 2020. This is one of the time-consuming ones in our Dying Light blueprints location guide. The Dying Light 2 map is bigeven bigger than I thought it was when I began playing. This is something that we really want to push forward in the game. Enhanced Edition isnt a new game, just a larger than usual update with some code fixes and a few new weapons as well as some map edits. I highly doubt that since the base game is only 16 gigs. There will be a lot of natural movement, or parkour, a lot of melee combat, like hand-to-hand-combat, and something new that we’ve introduced in Dying Light 2 are choices and consequence, which are being done in cooperation with Chris Avellone. Since we get both The Following AND The Enchanced edition update, I expect at least 10-12 gigs for an update.
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